Soldiers not only must know how to fight in Iraq and Afghanistan, they also are expected to acquire the know-how that will enable them to get along with the home folk in those two troubled lands.
A computer game developed to train up to 20,000 ground troops a year would help them gain these social skills. The game was created by researchers from Sandia National Laboratories in Albuquerque, N.M., and BBN Technologies in Cambridge, Mass., via a Defense Advanced Research Projects Agency grant.
The game, which can handle up to 64 players in a computer network, focuses on interpersonal communication, negotiation and rapport training for soldiers who are expected to be under considerable stress when dealing with tribal leaders in dicey situations.
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