FEATURE ARTICLE  

Join the Mighty 8th and Master the B-17 

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If you remember the Memphis Belle, the famed U.S. bomber of World War II, an era when:

Then, prepare to become a living part of those experiences with a new Hasbro/Microprose flight simulation, "B-17–the Mighty 8th."

Reminiscent of great World War II movies, such as "Twelve O’Clock High," the Mighty 8th is a sim in which you can experience graphically detailed role-playing and strategic challenges in a single, dynamic package, with stunning visual effects and amazing game play.

A sequel to Microprose’s 1993 sim, B-17 lets you command a single bomber, and play every one of the 10 positions of the crew–pilot, co-pilot, bombardier, navigator, waist gunner (left or right), engineer, top turret gunner, ball turret gunner or tail gunner. Or you can command a squadron of six planes and their crews, planning and carrying out strategic missions over enemy territory. The normal 12 plane-squadron has been reduced to six for practicality.

Whichever way you choose to play, you’ll be in control of B-17Gs. "G" designates the model of the B-17 that appears in this sim. Before you start, you get to name your bomber, pick your squadron, select your nose art and name your crew–all of them!

This last part is important to the success of any crew, because of the personal interdependence required to survive. Your goal is to make it safely through 25 missions that range from "milk-runs" to deep-penetration flights (sometimes unescorted) to Germany. Game-play options include single missions (bomber or fighter–escort or enemy), training missions (take off, landing, bombing, navigation and gunnery), or full-scale campaigns (historical or squadron).

Squadron campaigns require you to plan your own missions by defining targets hit, aircraft used, routes taken during the long-range "strategic" bombing campaign. All campaigns are dynamic, in that success or failure determines the nature of future encounters and missions.

Seems like a lot of choices, but this remains one of the best features of this sim–no time for boredom. Each choice has the cumulative effect of building blocks that require you to pay attention at all times.

You are assisted in this outstanding sim, by such features as:

Access to individual crewmembers requires moving the mouse to the top of the screen and clicking on a portrait of each man, opening the crew-management rose–a circular display with a command icon in the center. Watch the men moving around the bomber in a realistic way, carrying out their normal or emergency duties, as circumstances require, and listen to their voices, as they call out bandits, report damage or help a wounded buddy.

Casualties will matter, as you get further into the campaign, requiring you to replace crew members with green recruits, something other flight sims don’t address.

You’ll get to learn how to fly the B-17G, with all of the control switches reproduced in detail from pilot’s position to bombardier’s bombsight. Even battle damage is reproduced from bullet holes, fires, even scorch marks. You can switch from interior position to view your aircraft from the outside and see the damage from the attacker’s view, moving control surfaces, weathered paintwork and vapor trails. The terrain that you fly over is amazingly accurate and in full color.

So much to do, so much to remember, in order for the mission to succeed and return to home base safely. It is little wonder that 52 out of every 100 crewman did not make it halfway through their tour.

An amazing change is your ability to swap positions into the fighters–both enemy and escorts–where individual details will continue to amaze you. Note: I don’t remember a sim that covers the ME-262 as well as this. Using the P-51 as an example, operable components include elevator; aileron and rudder trim (port side of cockpit); bomb-release levers; fuel-tank selectors; flap and undercarriage handles; mixture, prop and throttle controls, all of which are moveable.

A plaque on the instrument panel reads: "Move stick forward to unlock tail wheel." If you do what it says, it works! Even the gun sight is fully functional. Flight models are realistic and challenging, and bullets and tracers travel through the air, as shown in gun-camera footage.

You may be disappointed in the lack of a multi-player mode and fanfare when you successfully make it home after a mission, but these are details that somehow can’t dent the outstanding level of play that this sim offers.

The excellent graphic detail has a price: large amounts of memory. You need a lot of computer to play this sim, but in all fairness, if you want a sim with this much capability–and that seems to be the trend of each new sim–you need the added capacity. Our hats go off to Wayward Studios, developer of this outstanding sim.

Recommended System Requirements: Windows 95/98/ME, Pentium III, 500 MHz or faster, 256 MB RAM or better, 1.5 GB HD space,16 MB video memory, 3dfx Voodoo4 or higher, Windows compatible sound card, DirectX vers, 7.0a or higher, DirectX compatible joystick. Microprose/Hasbro Interactive can be found on Web site at www.hasbro-interactive.com.

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