ARTICLE 

Training Aids Mounted on Trucks and Tanks 

11  2,000 

by Sandra I. Erwin 

The availability of sophisticated computer-based simulation on board combat vehicles will become a reality for Army crews in the near future, officials said.

Under a program spearheaded by the Army’s Simulation, Training and Instrumentation Command (STRICOM), a Humvee truck has been equipped with built-in simulators, in order to prove that “embedded” training technologies easily could be incorporated into tactical vehicles. If the program moves forward as planned, soldiers would be able to push a button and conduct training missions on a simulator, without having to leave their vehicles.

The prototype Humvee (AM General M1097A2) simulation lab was assembled by Orion Advanced Simulation and Intel Systems, in Merritt Island, Fla. The company eventually plans to field similar technology in a main battle tank. “We are developing a mobile crew-station test bed, to be able to prove out simulation and training technologies embedded into a Humvee first, before we embed it into an M1A2 Abrams tank,” said Jorge L. Cadiz, manager of programs and business development at Orion.

If the Army approves the next step of the program, it would take 12 months to transition the simulator to the tank, he said in an interview.

STRICOM has been charged by the Army to deploy embedded simulators in order to increase the availability of training opportunities for soldiers while deployed. It would cost between $40,000 and $50,000 to equip a tank with a built-in simulator.

For a simulator to fit in the back of a truck, the processors and image generators had to be shrunk and made “robust enough for the environment in the vehicle,” said Cadiz. “Most of the embedded system is going to be software,” and the additional power needed comes from a 15kw generator.

“This is our first step toward making training easier for the soldier,” said Hubert Bahr, principal investigator at STRICOM. “We say embedded simulation rather than embedded training because we feel it can do more things than just support training,” he said in an interview. “There are other things to embedded training, other than just simulation. ... We see this as the future.”

“The initial program is for ground combat vehicles only,” said Bahr. “We are now looking at taking it to the dismounted soldier and on to aircraft as well.

“We are working with TRADOC [Training and Doctrine Command] to lay out a timeline and a definition for exactly what they want. STRICOM just builds technology. It’s TRADOC that defines how to use it,” Bahr explained.

Even though the Army would spend $50,000 to equip a vehicle with a simulator, the technology still wouldn’t be as rugged as many computers in tanks today. “It may not be as hardened as you’d like,” said Bahr. The Army must decide how it will use these systems, he added, “before we decide how much we want to spend on them.

“Do you want a system that will never break down? That changes the cost picture quite a bit. We think at $50,000, we are cost effective, and people will want to do it. Certainly, that is a bogey that in the next few years will be fairly easy to accommodate.”

STRICOM currently is buying “commercial versions” of the computers used in tanks. These PCs are about two or three times the price of a home computer. But a fully ruggedized, military computer would be four or five times as much, said Bahr. “The difference in price between commercial technology and the full hardened milspec is considerable. Yet, we are working so that we can use commercial technology almost as is.”

The Army hopes the Marine Corps will adopt this technology as well. “Those who provide money get the service,” Bahr said. “We are having to scratch to get our funding, just like everybody else.”

There is a significant opportunity for STRICOM to score big points, if it can develop a low-cost, embedded trainer for the Army’s future combat vehicle, called the FCS.

“TRADOC is looking at using FCS embedded simulators for collective training, not just for the individual soldier or individual crew, but for crews operating as a unit. ... We want to train the FCS as an operating unit. We want to save money doing that,” he said. “We require a very high definition terrain database for training. If you have a terrain database of where you are fighting, it’s also something you can use to plan your missions, to keep track of where the enemy is, see what avenues of approach the enemy might take. We look at this as a combat multiplier.”

The high resolution of the graphics in today’s computer video games, Bahr added, “already gives us the fidelity we feel is very effective. We aren’t just putting a tank silhouette like we might have on a plywood target range. We are putting enough detail so you can identify if it’s a friend or a foe, and it has the proper heat signature if you look through a night sight.

“By the time we get FCS built, we aren’t going to have a problem with how good the picture looks.”

STRICOM now is at the center of a debate within the Army on what is the proper amount of training that should be done on simulators and on live ranges. Generals have told Bahr that “troops who dress like trees don’t want to cut back on live training.” But “what we are saying is that we want to make their live training more effective. Give them more bang for the buck. So we aren’t necessarily advocating cutting back on live training but cutting the cost of live training and doing it better.”

It has not been determined how many, if any, of the truck-mounted simulation labs the Army will buy in the long term. The prototype built by Orion was co-funded by the company and by STRICOM.

“I would see this becoming part of the FCS and retrofitted to the digitized Bradley A3 and the M1A2 [digitized] Abrams,” said Bahr. “Until we finish the research, get the acceptance, funding, we can’t really tell. That is the scenario we are campaigning for. The contractors have come to the same conclusion.”

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